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부산국제영화제 부산국제영화제 부산국제영화제

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Virtual reality technology merged into film will expand your horizon with an eye-open experience!
Come and witness VR Cinema’s leading edge for a new cinematic experience.
  • VR Cinema
  • Programs

Virtual reality Cinema, one of the new trends of 21C movies, receives huge, global attention from cinephiles and film professionals. Exploring wonders and potentials of VR cinema, Busan International Film Festival and Barunson Co. Inc., Korean VR industry leader, co-host the biggest Asian VR event, VR Cinema in BIFF.

“VR Cinema in BIFF’ includes ‘VR Theater’, a screening program for the audience, and ‘VR Conference”, for film creators and industry professionals. ‘VR Theater’ will screen about 30 films, from narrative fictions, documentaries, animations, to interactive titles, for all the audience. Theaters exclusive for VR Cinema, located in BIFF Hill ground floor, will show VR titles of various genres like 360 degrees, interactive, and experiential VR, etc. in one place, showcasing futuristic VR theater.

VR Theater
  • Date & Time  :  October 13th (Fri) – October 20th(Fri), 10:00~18:00
    Venue  :  Busan Cinema Center, 1F, BIFF Hill Host  :  Busan International Film Festival Corp., Barunson Co. Inc.
    All the screening at the VR Theater is open to public (Free of charge).
    Reservations are required for entrance to the Theater, on first-come first-served basis.
VR Conference
  • Date & Time  :  October 15th(Sun) – 16th(Mon), 16:00 – 19:00
    Venue   :  Event Room, BEXCO Exhibition Center 2

    * Entrance to the VR Conference is permitted only to badge holders. (Festival, Press, Cinephile, Market)
    (Please visit Asian Film Market Home page at www.asianfilmmarket.org for details as to the VR Conference agenda.)
    * Entrance to the VR Conference is permitted only to badge holders. (Festival, Press, Cinephile, Market)
    * Please register at the following link if you are not badge holders.

PROGRAM1 VR CINEMA PRODUCTION CASE STUDY (FEATURE FILM & ANIMATION)

At VR Cinema Production Case Study, we invite innovative filmmakers and animators experienced in the use of VR, currently an emerging media technology, to share their experiences and know-how of VR production. Filmmakers will explore how they understand and have used VR’s characteristics in relation to cinematography, screen condition, image format and so on, and how it can be used in filmmaking and animation in unconventional ways. This event is an excellent opportunity to discuss and learn more about the technical aspects and aesthetics of VR cinema.

PROGRAM2 CURRENT STATE AND PROSPECT OF THE VR INDUSTRY

VR Feature Film Production Case Study will be held on the 15 and VR Animation Production Case Study on the 16th. And on the session on 16th, panels will speculate how will VR cinema, media combined with VR technology, will develop in the future. At the Current State of the VR Industry and Future Prospects, we will discuss the outlook for the VR industry after presentations on the production environment of VR cinema and the current status of the VR industry by expert from the VR Association. A variety of support policies for nurturing the VR cinema environment and methods for developing the industry will be examined.

Jérôme BLANQUET

(Director, Alteration, OKIO STUDIO)

Adam COSCO

(Director, Knives, DARK CORNER)

* Adam Cosco will not be able to attend the Conference because of scheduling conflict.

LEE Seungmoo

(Professor, KOREA NATIONAL UNIVERSITY OF ARTS, Eyes in the Red Wind)

CHE Min Hyuk

(Producer,Train To Busan Screen X Edition,VR/AR LAB of CJ)

Kane LEE

(Producer, Asteroids!, Invasion!, BAOBAB STUDIO)

Eugene CHUNG

(CEO and Director, Allumette, Arden’s Wake, PENROSE STUDIO)

KOH Yoonjeon

(Senior Vice President, KT FUTURE BUSINESS DEVELOPMENT UNIT)
ARTISTRY
  • BNK 부산은행
  • 제네시스
  • 롯데시네마
  • 롯데엔터
  • CJ CGV
  • CJ E&M
  • 메가박스㈜
  • ㈜쇼박스
아티스트리
부산은행 제네시스 2017 BIFF공식앱 리뉴얼

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